I think getting a bow at rank 12 and then increasing it at a flat rate until commander would be good.
First question new players often ask is how to get a bow, and the fact that they start so close to it gives them a nice short-term goal to work towards that gets them more engaged in the server
I think just capping it at 5k would be fine. People can camp commander if they want for their own personal enjoyment, but won't really get rewarded for it
Personally I love the Witch as it lets me take a more supportive role and doesn't fully punish my lack of PvP skills, but she's not the best overall.
Beekeeper is also super cool but a bit too weak to play all the time.
If we're going off of power level, the kit that I both think is strong and...
A very vocal minority of the vegan community is way too uppity and self-righteous, and it turns people off.
There needs to be a way for people to slowly phase meat out and embrace a more plant-based diet without being branded as morally reprehensible if they ever have eaten a tiny piece of meat...
-1 from me.
Some coolish ideas, I just see a lot of issues.
If Artifacts are these super powerful things (even if you can only have 1 per game) and cost multiple prestiges to get to, it creates a pretty big divide between players who have it and players who don't.
As for the artifact ideas you...
Currently I'm inclined to agree with you, feels like a lot of work for not much in the way of reward, but we'll see how it feels after tomorrow's update!
Dream for me would be getting a infected kit for getting all 25, which would also be a great entry for non-donors or newer players, but I'm...
Neat idea!
One thing I'd stay away from is "nerfing" throwing knives with an infected perk. Having your new fancy prestige perk do way worse cause a zombie has spongey skin would be disheartening for sure.
As for the interaction with arrows, it seems cool!
Okay so I wrote this up the other day in a conversation I was having about the game, and was planning on editing it to post it here, but I don't have the time so I'm just going to post it as-is.
TL;DR at the bottom
My thoughts on it are:
-I agree the old maps are unbalanced and un-fun. I...
Don't have enough time to type up my full thoughts now, but I would say one thing that is NEEDED is that new players have a path to unlock new infected classes without putting money or an obscene amount of time in. Just playing basic zombie is a huge turn-off, that causes many players to leave...