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  1. Agent40

    Dark Light v0.3.35 Alpha Feedback (Metroidvania Personal Project)

    Hey guys, so as some of you may know, for the past year I've been working on and off on a personal Project called Dark Light. It's a Metroidvania which is heavily inspired by the likes of Dark Souls and Hollow Knight that takes a lot of the key mechanics and concepts and throws them all together...
  2. Agent40

    Decrease the rank tax or add a cap

    As of right now, I feel as if the rank tax is way too high. A lot of the higher ranked players are already complaining that it takes way too long to rankup and I am starting to feel the same way as I'm about to enter prestige 6. From experience, it took Derpy/Wantcorn 10 hours to rank up 4 times...
  3. Agent40

    Battlepass Giveaway! (Winner will be announced on the day of release)

    Hey Guys, so as you all probably know, the battlepass will be released on the 8th of February and will last for 60 days and have 50 tiers. So for this battlepass I will be doing a giveaway of 1 battlepass for anyone that enters the giveaway! Entries will close on the 8th of February...
  4. Agent40

    Feather Falling for Infected.

    So, as of right now feather falling as a prestige perk is only applied to survivors but I think it should be applied for both survivors and infected. On Mcinfected 2.0 feather falling pro existed to combat this but since pro perks are no longer a part of the game I feel as if feather falling...
  5. Agent40

    Hi. I am. Agent40.

    Hey guys welcome back It's Agent40 here and welcome back to another introduce yourself thread. Today we're typing a hello thread on the forums while wanting to [redacted] :D Honestly I just felt like making one of these for fun (so for basically no reason at all) even though It's kinda not...
  6. Agent40

    Mcinfected Damage Reduction Calculations (Incl. Jugg and Riot Shield)

    Hey guys, so I've posted this "sheet" of calculations on the discord before however I thought it might be nice to create a thread so that the information would be easily accessed so basically, these are the damage reduction calculations for all perks that apply any sort of damage reduction as...
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