New MCI Perk Ideas

Product

Member
This thread will be composed of any ideas for new perks. If you have any new perk suggestions or changes feel free to respond and I will add it to the thread.

Legend:
Green - Survivor only perk
Red - Infected only perk
Blue - Universal perk

Guardian Angel (2 Prestige Tokens)
nether_star.png
Ability: All players under rank 15 that are within a 6 block radius of you receive 10% less damage and share 25% of your healing.


(Example: If you eat an apple around a rank 15 player they heal half a heart. The heal sharing only works for food and not medic bandages)


Balanced Landing (2 Prestige Tokens)
feather.png
Ability: Upon taking fall damage, you receive speed III for 2 seconds


Berserker (Tiered)
gold axe.png
Ability:
Tier I - You deal +1% melee damage for each heart you are missing (1 Prestige Token)
Tier II - You deal +2% melee damage for each heart you are missing (1 Prestige Token)
Tier III - You deal +3% melee damage for each heart you are missing (1 Prestige Token)



Infectious Rage (Tiered)
pumpkin.jpg
Ability:
Tier I - When a survivor within an 8 block radius of you becomes infected, you deal +30% extra damage for 3 seconds (1 Prestige Token)
Tier II - When a survivor within an 8 block radius of you becomes infected, you deal +30% extra damage for 5 seconds (1 Prestige Token)


Sole Survivor (3 Prestige Tokens)
lapis.png
Ability: You take 10% less damage, have permanent speed 1, and receive 100% extra cookies when you are the last survivor alive


Adrenaline (1 Prestige Token)
rabbit hide.png
Ability: You receive speed II for 5 seconds upon respawning


 
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