BulkyChihuahua
Member
Spongy Skin is a new infected perk idea that gives the user a soft, undead skin which reduces the effect of survivor ranged weapons.
Feel free to leave any suggestions or thoughts! The purpose of this post was not solely to introduce this perk, but also to give you guys more ideas and suggestions for adding new changes to the game for the better!
Cost: 1 Prestige Token
Attribute: When playing as an Infected, there is a 5% chance that survivor arrows deal half damage.
Attribute: When playing as an Infected, there is a 5% chance that survivor arrows deal half damage.
Cost: 1 Prestige Token
Attribute: When playing as an Infected, there is a 10% chance that survivor arrows deal half damage.
Attribute: When playing as an Infected, there is a 10% chance that survivor arrows deal half damage.
Cost: 1 Prestige Token
Attribute: When playing as an Infected, there is a 15% chance that survivor arrows deal half damage, and a 5% chance that survivor throwing knives deal half damage.
Attribute: When playing as an Infected, there is a 15% chance that survivor arrows deal half damage, and a 5% chance that survivor throwing knives deal half damage.
Cost: 1 Prestige Token
Attribute: When playing as an Infected, there is a 20% chance that survivor arrows deal half damage, a 10% chance that survivor throwing knives deal half damage, and a 5% chance that survivor ranged weapons deal no knockback.
Attribute: When playing as an Infected, there is a 20% chance that survivor arrows deal half damage, a 10% chance that survivor throwing knives deal half damage, and a 5% chance that survivor ranged weapons deal no knockback.
The idea behind this perk is to provide infected players a boost in spreading the infection, without adding something too overpowered. This perk would be beneficial for spots where many survivors are prone to bowspamming and, sometimes, not allowing infected players to enjoy their aspect of the game.
I imagine this perk would be more interesting for late-game players, since I cannot see new players saving up tokens from their first two prestiges just to be a little better off against survivor bows and throwing knives. Also, players tend to go for survivor perks first. I think the item of representation for this perk, spongy skin, in the prestige shop is pretty obvious, it's the carrot.
... Just kidding, it's the sponge.
I imagine this perk would be more interesting for late-game players, since I cannot see new players saving up tokens from their first two prestiges just to be a little better off against survivor bows and throwing knives. Also, players tend to go for survivor perks first. I think the item of representation for this perk, spongy skin, in the prestige shop is pretty obvious, it's the carrot.
... Just kidding, it's the sponge.
Feel free to leave any suggestions or thoughts! The purpose of this post was not solely to introduce this perk, but also to give you guys more ideas and suggestions for adding new changes to the game for the better!